MIS605 System Analysis and Design Assignment Help

MIS605 System Analysis and Design Assignment Help

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ASSESSMENT 3 BRIEF

Subject Code and Title

MIS605 Systems Analysis and Design

Assessment

Assessment 3 – Video Collage

Individual/Group

Group

Length

15 minutes

Learning Outcomes

The Subject Learning Outcomes demonstrated by successful completion of the task below include:

(d) Demonstrate team work skills and empathy while maintaining high level of ethical and legal behaviour and standards as a professional.

Submission

Due by 11:55pm AEST Sunday end of Module 6.1 (Week 11)

Weighting

30%

Total Marks

100 marks


Task Summary

Apply human interface design skills and design a prototype either as a web application or a mobile application for an online student enrolment system and create a short video describing the prototype to a client.

Context

In the previous two assessments (i.e. Assessment 1 and 2), you conducted a requirement analysis and a high-level design for an online student enrolment system. Using the human interface design principles and techniques, now it is time to develop a prototype for ABCU and communicate that prototype to the relevant stakeholders involved the project.

Task Instructions

Group formation

·         Form groups of 2 -3 members.

·         Please read the attached MIS605_Assessment 3_Group Working Guide document for more information about group formation 

Case scenario

·         Please read Assessment 1_Case Study - Online Student Enrolment System at ABC University.

·         Please note that every piece of information provided in this case study serves a purpose.

Complete the following tasks: 

Part A – The Prototype

Based on the case study as well as the requirement analysis and design specification you completed for Assessment 1 and Assessment 2 respectively, develop a prototype for the System. The prototype must address the following criteria:

·         conform to human interface design guidelines in Module 5

·         reflect all major functional requirements in the case and additional requirements in Assignment 1

·         be in a digital form, viz. Please note that hand drawn on a piece of paper is not acceptable

·         enable all actors of the System to perform their designated task

·         be designed as either a web application XOR a mobile app. (60 marks 

Part B - Video

Record a video of YOU demonstrating the prototype you built in Task 1 to the Pro-Vice Chancellor (Learning and Teaching) of ABCU. The length of the video should be between 13 – 15 minutes. As a minimum, you will need to demonstrate:

·         how the prototype/IS solution meets the business requirement of ABCU

·         the advantages of the type of application of choice over the other. For example, if the prototype is a mobile app, demonstrate advantages of a mobile app over a web application

·         how each actor in the System will interact with the System, viz. how they would be able to complete their tasks through the System

(40 marks)

Part C – Peer Evaluation

·         It is required that each individual student complete a confidential peer evaluation on the other team members.

·         Please see documents Group Work Guidelines and Group Participation Matrix found in Assessment 3 link via main navigation menu.

Referencing

It is essential that you use appropriate APA style for citing and referencing research. Please see more information on referencing 

 Submission Instructions

There are two submission points for this assessment:

Graded submission- Group submission 

·         Each team will submit a video and all the supporting documents via the Assessment 3 section found in the main navigation menu of the subject Blackboard site.

·         You are required to compress all files into a single zip file (i.e. the video and the prototype with all supporting documents).

·         Please submit ONE zip file (.zip, NOT .rar) via the Assessment link within Assessment 3.

·         All use case diagrams must be inserted into that MSWord document. Physical copies/Email submissions are not accepted.

·         The Learning Facilitator will provide feedback via the Grade Centre in the LMS portal. Feedback can be viewed in My Grades.

Peer Evaluation – Individual Submission

Each individual student is to submit a completed team participation score matrix document in the Assessment 3 – Peer Evaluation submission link. Please submit a peer review correctly, as no submission may result is zero grading for this assessment criteria.

Assessment Rubric

 

Assessment Attributes

Fail

(Yet to achieve minimum standard) 0-49%

Pass (Functional) 50-64%

Credit (Proficient) 65-74%

Distinction (Advanced) 75-84%

High Distinction (Exceptional) 85-100%

User Interface Design

 

40%

The prototype reflects limited knowledge of the user interface design guidelines for the platform of choice, which is demonstrated by meeting the following criteria:

·         The interfaces are not user friendly and are difficult to navigate.

·         The design language is used inconsistently.

·         It is not evident that the user interface attempted to accommodate users with different skill levels.

·         The user interface does not respond to different screen sizes, orientation or resolutions.

The prototype functional knowledge of the user interface design guidelines for the platform of choice, which is demonstrated by meeting the following criteria:

·         The interfaces are not entirely user friendly and some less advanced users may find it difficult to navigate.

·         There is noticeable inconsistency in the design language.

·         The user interface made an unsuccessful attempt to accommodate users with different skill levels.

·         The user interface changes according to screen sizes but there is significant room for improvement in the adjusted layout.

The prototype reflects proficient knowledge of the user interface design guidelines for the platform of choice, which is demonstrated by meeting the following criteria:

·         The interfaces are moderately user friendly and are easy to navigate.

·         The design language is used somewhat consistently.

·         The user interface accommodates users with two different skill levels.

·         The user interface auto adjusts to different screen sizes and orientation, but the adjusted layout has some room for improvement.

The prototype reflects advanced knowledge of the user interface design guidelines for the platform of choice, which is demonstrated by meeting the following criteria:

·         The interfaces are user friendly and are easy to navigate.

·         The design language is used largely consistently.

·         The user interface accommodates users with different skill levels.

·         The user interface auto adjusts to different screen sizes and orientations.

The prototype reflects exceptional knowledge of the user interface design guidelines for the platform of choice, which is demonstrated by meeting the following criteria:

·         The interfaces are exceptionally user friendly and are easy to navigate.

·         The design language is used consistently throughout the prototype.

·         The user interface accommodates users with a range of different skill levels.

·         The user interface auto adjusts to different screen sizes, resolutions and orientations.

Completeness and accuracy

The prototype implemented few major

functional requirements

The prototype successfully implemented most major

functional requirements that

The prototype successfully implemented all major

functional requirements

The prototype successfully implemented some

functionalities beyond the

The prototype successfully implemented many

functionalities beyond the

 

 
 

 

20%

that are reasonably expected from a system in the case study to have, and missed many major functional requirements.

 

The prototype shows a significant lack of understanding of the user requirement in the case study.

are reasonably expected from a system in the case study to have, but missed a few major functional requirements.

 

It is not evident from the prototype that students have a complete and accurate understanding of the user requirements in the case study.

that are reasonably expected from a system in the case study to have.

 

The prototype effectively demonstrates an almost complete and somewhat accurate understanding of the user requirements in the case study.

most obvious major functional requirements that are reasonably expected from a system in the case study to have.

 

The prototype effectively demonstrates a complete and accurate understanding of the user requirements in the case study.

most obvious major functional requirements that are reasonably expected from a system in the case study to have.

 

The prototype effectively demonstrates an exceptionally complete and accurate understanding of the user requirements in the case study.

Effective Communication

 

25%

Difficult to understand for audience, no logical/clear structure, poor flow of ideas, argument lacks supporting evidence.

 

Stilted, awkward and/or oversimplified delivery.

 

Limited use of engaging presentation techniques. (e.g. posture; eye contact; gestures; volume, pitch and pace of voice)

 

Presentation aids are not employed or developed as directed.

Presentation is sometimes difficult to follow.

Information, arguments and evidence are presented in a way that is not always clear and logical.

 

Correct, but often stilted or awkward delivery.

 

Sometimes uses engaging presentation techniques (e.g. posture; eye contact; gestures; volume, pitch and pace of voice)

 

Employs basic, but generally accurate presentation aids as directed. A number of aspects require further refinement (e.g. amount of information, styling, editing, etc.).

Presentation is easy to follow.

Information, arguments and evidence are well presented, mostly clear flow of ideas and arguments.

 

Correct, but occasionally stilted or awkward delivery.

 

Uses engaging presentation techniques (e.g. posture; eye contact; gestures; volume, pitch and pace of voice)

 

Employs clear and somewhat engaging presentation aids as directed. A few aspects require further refinement

(e.g. amount of

Engages audience interest. Information, arguments and evidence are very well presented. The presentation is logical, clear and well-supported by evidence.

 

Clear and confident delivery.

 

Confidently and consistently uses a range of engaging presentation techniques (e.g. posture; eye contact, expression; gestures; volume, pitch and pace of voice; stance; movement)

 

Employs succinct, styled and engaging presentation aids that incorporate a

range of elements

Engages and sustains audience interest.

Expertly presented. The presentation is logical, persuasive, and well- supported by evidence, demonstrating a clear flow of ideas and arguments.

 

Clear, confident and persuasive delivery.

 

Dynamic, integrated and professional use of a wide range of engaging presentation techniques (e.g. posture; eye contact, expression; gestures; volume, pitch and pace of voice; stance; movement)

 

Employs succinct, creative and engaging presentation

 

 

 

information, styling, editing, etc.).

(graphics, multi-media, text, charts, etc.).

aids that effectively integrate a wide range of elements (graphics, multi- media, text, charts, etc.).

Team Work

 

15%

Does not participate effectively in a team environment.

 

Places individual goals ahead of the group responsibility.

 

Hinders the group process and upsets the schedule.

Participates effectively in teams.

 

Identifies team and individual goals, tasks, responsibilities and schedules.

 

Contributes to group processes.

 

Supports the team.

Contributes to small group discussions to reach agreement on issues.

 

Works together with others towards shared goals.

 

Renegotiates responsibilities to meet needed change.

Understands group dynamics and team roles.

 

Facilitates team development.

 

Renegotiates responsibilities, tasks and schedules to meet needed change.

Builds team’s identity and commitment.

 

Leads the team.

 

Evaluates teams’ outcomes.

 

Implements strategies for enhancing team effectiveness.

 

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